Yasushi Kiyoki, Jaak Henno, Hannu Jaakkola, ” Information Modelling and Knowledge Bases XVII Volume 136 Frontiers in Artificial Intelligence and Applications”
IOS Press (February 1, 2006) | ISBN: 1586035916 | 350 pages | PDF | 6,4 Mb
Currently, the structural complexity of information resources, the variety of abstraction levels of information, and the size of databases and knowledge bases are continuously growing. We are facing the complex problems of structuring, sharing, managing, searching and mining data and knowledge from a large amount of complex information resources existing in databases and knowledge bases. New methodologies in many areas of information modelling and knowledge bases are expected to provide sophisticated and reliable solutions to these problems. The aim of this series of Information Modelling and Knowledge Bases is to provide research communities in information modelling and knowledge bases with scientific results and experiences achieved by using innovative methodologies in computer science and other disciplines related to linguistics, philosophy, and psychology. The selected papers cover many areas of information modelling, concept theories, database semantics, knowledge bases and systems, software engineering, WWW information managements, context-based information access spaces, ontological technology, image databases, temporal and spatial databases, document data managements, and many more.
Beginning DirectX 9 (Game Development Series)
Course Technology PTR; 1 edition | ISBN: 1592003494 | 352 pages | April 1, 2004 | PDF | 2 Mb
Welcome to the exciting world of 3D graphics creation with DirectX 9! “Beginning DirectX® 9″ is your introductory guide to creating realistic virtual worlds and characters for games. This true beginner’s guide offers easy-to-follow instructions for getting your first DirectX program up and running. Then it’s on to 3D concepts and Direct3D® as you use DirectX 9 to begin designing and building your own 3D worlds. Expand your DirectX knowledge with an introduction to sound processing with DirectSound® and user input with DirectInput®. Wrap things up as you complete a comprehensive project that shows you how to apply each new concept. Bring amazing fantasy worlds to life with the power of DirectX 9!