Facebook The Ultimate Hitman Basic Guide and Tips
Posted on 2009 under Facebook, MMORPG, Tips and Tricks |14 Jan
Game Introduction
The Ultimate Hitman (aka Hitman from now on) is a RPG game on facebook. It
has some elements of the famous Mob wars, but it has many unique ideas. It is
NOT the copy of Mob Wars with a different theme. So whether you like it or
not, you have to try it out yourselves.
During the time when I started writing this Guide, it was only the fourth week
into the birth of it, so tweaks happens. Also there were rare bugs. So far, none
is fun damaging, so I believe that Hitman has some really clever developers
behind the scene who work on both the writing side and the technical side. I do
believe that Hitman has the potential to be the hottest game of facebook soon
or later.
Newbie, Level 1
Like many other games, Hitman is about building up your stats, leveling up, and
do interesting things. The part that made Hitman unique, is that it is well
balanced between the depth of the game and complication.
For a new player, I suggest that you start with solo-NPC-missions. Solo-NPC-
missions are solo missions with a red target. These missions do not take your
statistics into consideration and have a huge payouts in the beginning. They
help to put you on your feet, fast.
DO NOT buy anything yourselves, yet. In this game, items are but
REQUIREMENT for missions. They are EXPENDITURE and they are COUNTRY
BASE. So buying weapons in your starting city means nothing. Most likely, your
first mission will take place in the other end of the globe and you have to buy
everything again.
When you load a mission, the game will list out the skills and equipments you
need and let you buy them all in one single click. Traveling cost $1200 as long
as you are in a different city so take that into account too. Usually if you have
nothing, that would cost around $8000, depending on your mission.
Before you click on the acquire all buttons, go through the items you are
buying. Sometimes, the item list is the clue to solve the mission.
Once you launched a mission, you need to do a bit of reading for the mission’s
story. You need to pick an action out of 3. If you made the right choice, you
gain a lot of coins, some Experience Point (EP) for Stamina, Health and Mission
Points. If you made the wrong choice, you lost a smaller amount of Stamina
and Health. Sometimes the choice are very obvious. Other times, you may
need a bit of luck. Anyway, you can always retry a mission until you had a
successful. The catch is, the next time you replay a failed mission, it sometimes
shift location and it always shift the weapon requirement.
Spend all your stamina and health point for the missions. You would not die
when your health reach 0, so don’t worry. Health is one of the requirements
for skill training.
When you have some spare cash, you can try investing in skills. Oh, and go to
the Agency page to grab that extra $5000 too. Firearms would help you in
head-to-head battles. Explosive and other skills would be useful when you
have more friends when they start doing Cells missions. Hands and knives skills
are pretty useless other than the Cells mission reason. Language skills I have
not find a use for them so just skip it all.
Do not try out head-to-head battles or solo-head-to-head-missions
Make sure you do not level until you have finished all Cells missions. They are
unique for the level and are gone once you level up.
Mission Types
Head to head battles
Challenge the others. You need a full stamina, health, the correct skill set, a
higher EP and kills, Cell members to eliminate your opponents.
If you success, you end up with 10% of your opponents contract value, usually
around the $1000. You get a EP and a Kill.
If you fail, you end up with 5%, one EP and no Kill.
Solo missions: - red target (NPCs)
You need to buy more items to prepare for the mission. The outcome totally
depends on your choice and nothing else.
The pays is $9000 up minus the cost of the prerequisite which you have to pay
up front, 1 EP and 1 Kill on success.
You get 1 EP on failure.
Solo missions: - orange targets
Challenge character of others. You need a full stamina, health, the correct skill
set, a higher EP and kills, Cell members to eliminate your opponents. I suspect
the choice would give you bonus / handicap during the fight. So if you pick the
right choice you may get something like a +1 in attack. I am not sure.
The pays is $10000 + 10% of the contract value of your opponent minus the
cost of the prerequisite, 1 EP and 1 Kill.
You get 1 EP on failure.
Cells missions:
This is the juicy mission. You need friends who have the correct skill sets. For
each skill, fill in one member. If you do not have the member for a skill, you
cannot initial the mission.
The pays for the one who initial the mission: 10% of the listed values of the mission
minus the cost of the prerequisite, plus a lot of EPs and 1 Kills.
The helping members each get 1% plus 1 EP.
Skill sets:
Firearms
Help in head to head battles or missions when you decided to use a gun.
Individual skills requirement for Cell Mission.
Individual skills requirement for Solo Mission.
Hands
Help in head to head battles or missions when you decided to use empty hand.
Individual skills requirement for Cell Mission.
Explosive
Individual skills requirement for Cell Mission.
Individual skills requirement for Solo Mission.
Knives
Help in head to head battles or missions when you decided to use a knife.
Individual skills requirement for Cell Mission.
Languages
Individual skills requirement for Solo Mission.
Other
Individual skills requirement for Cell Mission.
Individual skills requirement for Solo Mission.
Statistics:
Bank
The cash you have. You need coins to start a mission in order to get a better
financial return. Keep this value above $10000 all time.
Health
You need 15 in order to train skill. Also this stat is taking into considering during
a head to head battles. So if you have a low health, fight someone with only
half your EP. It comes back at a rate of 1 minutes per point. Or you can buy
back the full bar from the medic.
Energy
Only needed for skill training. You need 2 for each training and it comes back
10 minutes per point.
Stamina
You need Stamina for everything except skill training. It comes back 5 minutes
per point. A critical factor for head to head battles.
Kills
You get this every time you eliminate a target. A minor factor for head to head
battles.
EPs
You get this every time you do something. A significant factor for head to head
battles.
Level
New levels open up new skills and new missions. But old Cell missions are
gone. Also you get harder head to head components for the same rewards. So
Make sure that you know what you are doing when you level up.
Mission Points
Level up requirement. Once it is used up, you cannot do solo-mission until the
next level.
FAQ
Anything I should know or I am an idiot?
Well, go to the Agency page and get the free $5000 if you have not already done so.
What are the most important stats in a head to head battle / mission?
Current Stamina, EP, Cell member number, Current Health, items, Skills and Kills
likely in that order. This is unconfirmed.
What is the least important stat?
Level. A higher levels means you get tougher opponents, minimizing your
chance of killing an opponents in a head to head battle. Thus lowering your
incoming. Do NOT level up until you have training all the necessary skills and
success running all the Cells missions.
Do I need to buy storehouse/weapons/vehicle
No, until you are forced to do so.
I bought that weapon / item some time ago. I am told to buy it again. Bug?
Items are country base. You buy an AK47 in USA, you need to buy it again if
you are going for a mission in London. However the next time you do a mission
in New York, your AK47 will be ready for your re-use.
Why do I sucks?
The most obvious reason is that you level too fast. Hitman is no Mob Wars.
Level do no give you an advantage but rather new challenge.
History
v0.1 (2008-11-12)

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